XP11: A comparison of SkyMaxx Pro v4 vs xEnviro vs Default tweaked clouds (Video}

One of the biggest sought after features for X-Plane is that of trying to get a good depiction of weather and clouds, something that P3D (ActiveSky) users often take for granted. ??I still run both P3D and X-Plane 11 (XP11), so in doing this comparison I still have Active Sky Next (ASN) + Active Sky Cloud Art (ASCA) in mind when I try to tweak settings to look as good as possible. ??In this article I’ll try to take an objective look at SkyMaxx Pro (SMP) as well as xEnviro and the default cloud set for XP11 beta 9. ??As it turns out I will probably alternate between SMP and XE for different situations, nothing really wrong with that and more on this later. ??I also show a few tweaks that can be done to make even the default look better. ??I may also throw in an ASN P3D shot for comparison just for fun. ??So lets get started… UPDATED now to include a video comparison Continue reading

XP11: Darken Projected Cloud Shadows on the Ground with this Tweak

I’ve recently began the great adventure that is X-Plane, specifically X-Plane 11 (XP11), after years of FSX and more recently Prepar3D (P3D). ??Granted I still use both, but I’ve been on the hunt for tweaks to make the already pretty great XP11 even better. ??If your also a P3D user like me, you were probably used to seeing nice cloud shadows projected on the ground scenery. ??With XP11 they are very subtle. ??Using the tweak in this article you can make them better. Continue reading