OldProp Solutions Inc has announced an update for PrecipitFX that makes it directly available for install in P3D (Prepar3D). It was previously technically only supported in Flight Simulator X (FSX).
Lockheed Martin has released version 2.4 of Prepar3D (P3D). Full details including the download link can be found on their news page here. Continue reading
Scenery Solutions have joined up Flight 1 Software to release a new revolutionary product called Xtreme – USA SouthCentral for both P3D and FSX. This package alone delivers 16 cities worth of technology never seen before in FSX or P3D. Below is a small review of the basic features and what i personally have experienced using the product. Continue reading
The guys at Lockheed Martin have come through again. They posted a fix for the cloud.fx issue that has caused performance issues, as I showed in the previous article. The steps involved I’ll outline below, but clearly their tweak brings back performance in clouds as we hoped. Continue reading
As many are finding out, Prepar3D (P3D) version 2.3 has an updated cloud rendering system at work. Most of that work comes from the cloud.fx file, which is located in your installation directory in the “ShadersHLSL” file.
This issue is widely discussed on both the Lockheed Martin ums AVSIM. From doing some reading there the following has been concluded (to this point). Version 2.3’s cloud system that involves the cloud.fx has extra “features” shadows (clouds casting shadows on the ground) in version 2.3, as well as methods to give them more volume, called volumizing. Continue reading