One of the biggest sought after features for X-Plane is that of trying to get a good depiction of weather and clouds, something that P3D (ActiveSky) users often take for granted. I still run both P3D and X-Plane 11 (XP11), so in doing this comparison I still have Active Sky Next (ASN) + Active Sky Cloud Art (ASCA) in mind when I try to tweak settings to look as good as possible. In this article I’ll try to take an objective look at SkyMaxx Pro (SMP) as well as xEnviro and the default cloud set for XP11 beta 9. As it turns out I will probably alternate between SMP and XE for different situations, nothing really wrong with that and more on this later. I also show a few tweaks that can be done to make even the default look better. I may also throw in an ASN P3D shot for comparison just for fun. So lets get started… UPDATED now to include a video comparison Continue reading
Simstarter NG is a fantastic way to launch Prepar3D (P3D), giving you many options that would otherwise be a pain to do and all after the simulation loads in most cases. But I had to do a little trickery to get it to play nicely with things like TileProxy and for VR using FlyInsideFSX. I’ll show you a few of my techniques to get around these issues. There may be other ways of handling things, but this was the quickest and easiest route that I found. Continue reading
OldProp Solutions Inc has announced an update for PrecipitFX that makes it directly available for install in P3D (Prepar3D). It was previously technically only supported in Flight Simulator X (FSX).